The project “Gamification Methods for Educational Management” (2018-2-RO01-KA205-049913) is being funded by the European Comission’s Erasmus+ Programme through Agenţia Naţională pentru Programe Comunitare în Domeniul Educaţiei şi Formării Profesionale (ANPCDEFP).
The project GameEdu is implemented in a consortium of 5 partners of Romania (leader), Greece, Poland, Latvia and Bulgaria.
The general aim of the project is to develop gamification non-formal education methodologies and instruments for young people aged 18-23.
Creation of 5 new instruments and methodologies using gamification to be tested by 25 youth workers in their activities with 100 young people over the course of a two-year period.
Improving professional skills of 25 youth workers by the participation in the creation of gamification educational methodologies and by testing them with 100 young people throughout the project period.
Testing transversal educational impact of the methodologies developed in the project in 5 formal education contexts (university modules in Romania and Greece and schools in Poland, Latvia and Bulgaria).
IO1 – Online Test for Young People (Topic: Learning to Learn Competence)
Online test in the form of a questionnaire using the Likert scale with values from 1 to 10.
IO2 – Board Game – Learning Experience
Board game designed for a minimum of 12 participants with a maximum of 40 participants.
IO3 – Card Game – Learning Experience
Specific card game, a less elaborated version of the previous IO3 board game.
IO4 – Web&Mobile App – Learning Experience
Browser-based software and a mobile application which will be available on both Android & IOs.
IO5 – Manual for Youth Workers – How to Use Gamification
Manual based on a research undertaken by 10 researchers of the 5 partner organizations to collect successful experiences of using gamification.
For more information, please check out the project’s website: https://game-edu.eu/